Changes between Version 24 and Version 25 of heatmap2d


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Timestamp:
08/31/11 15:53:08 (21 months ago)
Author:
developer
Comment:

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  • heatmap2d

    v24 v25  
    5353|| 1 ||...||    '''TRUE'''||    '''heatmap2d'''||       '''!HeatmapSingle'''||  '''TRUE'''|| 
    5454 
    55  - This is the standard heatmap selector display where the main difference is that the players can use the heatmap to select their strategies. 
     55 - This is the default heatmap selector display where the main difference is that the players can use the heatmap to select their strategies. 
    5656 - Experimentalists should be careful to ensure colorblind subjects play the game carefully. They may not be able to see correctly the heatmap selector below.  
    5757 - '''mixed''' is set to TRUE. The players can see the heatmap, but you'd only be able to choose A or B (coop or defect). This will be useful in the hawk-dove game, with one and two-population games. 
    5858 - '''selector''' This option enable the player to use the heatmap to change their strategy as opposed to the default option, pure. 
    5959 - '''matrixDisplay''' We have set this to "!HeatmapSingle" which is the default display for heatmaps. We will discuss this option more in the Heatmap Both treatment. 
    60  - '''showHeatmapLegend''' We have set this to TRUE so it displays the heatmap legend. We will go into more detail about this option in further sections. 
     60 - '''showHeatmapLegend''' We have set this to TRUE so it displays the heatmap legend. 
    6161 
    6262[[Image(Screenshot-CONG - client_2 test.png, 600)]]  
     
    8080 
    8181'''Figure'''  
    82  - There are four main fields visible below.  Three of the four fields are the same as in !HeatmapSingle except one more has been added above the heatmap selector in the bottom lefthand corner.  
     82 -  Three of the four fields below are the same as in !HeatmapSingle except one more has been added above the heatmap selector in the upper lefthand corner.  
    8383 - The field above the heatmap selector is a smaller heatmap that displays the heatmap that is visible to the other player. ( '''Note''' - again noting that this is the Prisoner's Dilemma Game below where there are only two players. When players are playing against more than one other player the "other player's heatmap" field does not display accurate information about the other players' heatmaps)  
    8484 
     
    9999 
    100100 
    101  - In this treatment there is no heat map, it only tells you payoff info in the corners. Players can choose mixed strategies (up for cooperate, down for defect again).  
     101 - With this option there is no heat map. The selecotr only tells you payoff info in the corners. Players can choose mixed strategies (up for cooperate, down for defect again, but can only see thier payoffs in the payoffs over time field.  
    102102 - '''selector''' - this field is set to "heatmap2d" as per usual (though the heatmap is not visible the selector functions the same way). 
    103103 - '''matrixDisplay''' - is set to "corners"   
    104104 
    105105'''Figure''' 
    106  - In the figure below there are three main fields. The corners selector, the payoffs over time, and the strategy over time. 
    107106 - The heatmap selector has been replaced with the corners selector which functions the same way as before except all of the "heat" information has been removed. 
    108107